October 28, 2020
Amalur - Pretty, But Expensive.

Kingdoms of Amalur “Needed 3 Million Sales to Break Even”

Kingdoms of Amalur, it seems, was not enough to keep embattled developer 38 Studios afloat. It has surfaced that the game needed to sell 3 million copies just to break even despite critical acclaim, and 1.22 million sales. Whilst sad, 3 million units for a game is living in a fantasy land…

Kami

I'm the big cheese here. Comment, subscribe, direct waves of hate at me - all the same. Just hope you've had some partial enjoyment here!

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